Criminal Dissidia is a Roguelike card game with the adventure and ACG theme. Build your own deck, discover the open world, and experience various fun in this mysterious land. Your duty is to save your hometown from the Mutanian invasion, prepare youself! Some games, like Dream Quest and Slay the Spire, are revolutionary — helping define a genre, and setting inspiration for what is to come. And then there are games like this, that are simply fine. There’s nothing out of the ordinary here — nothing that a veteran of the genre isn’t used to. There’s a bit of story, but it’s the sort of filler story that neither hurts the game, nor enhances it. I’m going to keep playing further in this, and will see if things change, but as it stands, this gets a weak recommendation. If you’ve played a dozen other deck building roguelites, and you’re looking for more, this one has no glaring flaws. I wish I could be more enthusiastic than that! This makes DoT builds end up being far superior than physical/magical attacks because DoT ignores these stuff. DoT builds also have some of the best synergies too, like gain additional armor or heal yourself equal to the amount of DoT stacks the enemy has. Normal healing cards will heal you for about 3-10 HP on average while a DoT build can heal you for 60+ HP. Oh, and the best part is, DoT builds are viable for 99% of the enemies because they don’t remove the stacks they have. TL;DR, skip this game. The story is bad, the combat is restrictive, and the RPG aspect becomes tedious after a few runs.
I appreciate the ideas the developers had for this game, however I could not enjoy it despite already putting over 20 hours into this game. It’s a deck-building game combined with some RPG elements. You’re free to move around the world, exploring secrets, doing quests and picking your own battles (unless it’s a scripted one). As much as I want to like the RPG element, it stretches the run for too long than your average deck-building game. One complete run takes about 4 hours, which most of it are filled with running around the map doing quests. There is no option to enjoy the game’s combat alone. If you want to start a new run, you have to repeat the same quests again, which can get boring after a few runs. The story in this game is bad; it’s so generic and predictable. It’s basically ‘you are chosen to save the world from the bad guys’ kind of story. If you want the true ending, you have to play on the harder difficulty multiple times because some of the quests to trigger the ending are locked for the first time. I haven’t got to experience the true ending yet, but I don’t expect much from it anyway because the story is so forgettable, and most people will probably pay attention to the combat more than the story. Speaking of combat, I have a lot to bad things to say for this game. Instead of “this enemy intends to do 15 damage this turn” system like what you see from most deck-building games, enemies have their own energy and cards that they may play that turn. You can view their current hand to plan on what cards should you play this turn. At first I quite liked this system because it’s unique, until I meet enemies that have very good deck strategies that it makes the difficulty feels unfair. There’s a boss that will literally spam a damage card until I die because the card can be played as long as the owner has armor, and the boss gain 40+ armor every turn. This happens ON THE FIRST TURN OF THE FIGHT. The worst part is, there is very few options available to counter this boss, so if you happen to get this boss, your only option is to die because most likely you don’t have the required cards to win.
Criminal Dissidia is a Roguelike card game with the adventure and ACG theme. The Mutanian invasion is threatening the world. A great prophecy has arrived in Mebius that the last hope to save the country is to seek out the Champion. Just like Columbus discovered a new continent, there is no limitation for you to explore the mysterious land. However, there is no promise for a good ending in Cyria. In Cyria, you are going to face different enemies, so make sure your deck is ready by the time. You can find more than 500 kinds of cards to substitute and made rich combinations. Besides, an amazing elf system, random events, ability upgrade, card enchantment and so much content are waiting for you to experience. Due to the Roguelike mechanism, you can inherit the legacy from the last round and start another exciting exploration.
|克瑞因的纷争艺术设定集 – Criminal Dissidia Art Book|
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