FALLING OUT is a light-hearted roguelite platformer where you take control of an oddball couple who are on a holiday from hell. Work together as you navigate randomly generated temples all whilst dodging traps, slaying enemies and crafting weapons in an attempt to escape before the temple floods. Play as either Giorgio or Felicie in solo, co-op or vs mode. Easily switch between characters to use each of their unique characteristics. Boat not included It’s fun to explore but don’t hang about for too long because these temples flood! Grab what you can and get to the exit before it’s too late. Oh, and please don’t leave your partner behind… No Deja Vu here! Navigate your way through hordes of ghastly ancient creatures while exploring randomly generated temples, threats and exit locations. Every level is different and every challenge is unique but the feeling you get from mastering them is always just as satisfying. Daily Pyramid A randomly generated pyramid is kept for 24 hours for everyone to enjoy together. Craft works Decode blueprints, buy objects and collect scraps to build weapons and items that will help you overcome the unknown perils ahead Hilarious vs mode Create total chaos with bananas, frying pans, landmines, boomerangs and anything that comes to hand in order to steal your opponent’s loot. Just remember to protect your partner at all times! Let’s rewind that Relive all your hilarious moments anytime with slow-mo replay.
In short, I think this game is very enjoyable once you get comfortable with the characters and the map awareness, granted it requires some mechanical aptitude and multitasking, no matter what they say, it is definitely a little harder than most rogue-lites, but it has a certain allure and challenge that frankly, most games can’t offer. The game is very playful and has a lot of hidden jokes, many active items, various risk vs reward elements, and just a lot of variety overall. In addition, you can lower and increase difficulty, resume from unlocked worlds, play co-op, versus, and compete on leaderboards. If you are playing alone, you are controlling 2 characters and that just creates a bit of a learning curve, even just a muscle memory with the constant item switching, 8 hours in I still press the wrong buttons, granted, I think the game could perhaps have some features to limit what I want to automatically pick up – I am so tired of having an entire inventory of arrows and bananas. Ironically, they may want an accessible game, but realistically this game requires more attention and practice than just about any platformer out there, plus it’s actually not all that noob friendly, like the game does not hold your hand, even during the easy stages, you can lose all your hearts very quickly. And honestly, props to game for not being easy, I think you are very much expected to bring some prior experience with the rogue-lites.
Take control of two accidental adventurers, as you explore ancient kingdoms, discover treasures (be careful of the traps!) and bump into the equally lost shopkeeper, Azar. Collect items to craft weird weapons and useful objects that will help you traverse the world in this unplanned escapade. It was supposed to be a relaxing vacation but ditch the itinerary because you’ll now need to choose your own path. Navigate through procedurally generated levels that offer the perfect balance of risk and reward. Help Giorgio and Felicie overcome their differences and work as a team in single-player or co-op. However you play, you’ll need to work together to conquer the unique obstacles and challenges scattered throughout each world. I thought the platforming controls were just about perfect, with a few nitpicks. The characters can work together with certain moves, in addition to some character-specific perks, and if you carry one character, you can’t do the wall jumps, so it’s a fine balance between exploration, mobility, and safety. Pros: (+) I would say very challenging to learn despite having a very friendly look, lots of opportunities to flex and improve, barely any hand-holding, just a very uncompromising rogue-lite. And you can resume from different worlds once you unlock them, but even on the lowest difficulty, the game is reasonably difficult
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