Lucy wakes up from a human experiment and gets trapped in a city covered with zombies. She must survive nightly zombie waves and communicate with a group of survivors to escape from the isolated area. Survive, exploring a vast island where everything is interactive and covered with zombies.- Build and upgrade bases using materials obtained by cutting down trees, mining up stones and collecting artifacts. – Get food through hunting and farming, cook and eat. – Build fortresses and traps to guide zombie movements to defend the flocking zombie waves. – Collect various items, weapons and costumes while searching the house. – Create various items and equipment through crafting to survive from zombies and harsh environments. – Find clues through the journals and escape the island.
Would be great if they called it a tech demo. It’s a start, but barely. Some of the clunkiest movement I’ve ever experienced. You can’t actually jump over things, but mantel over them and it is incredibly slow. Don’t dare fall 5 feet down a hill, you will likely die. You can outrun a bear?!? but not a zombie. Good concepts. Friends enjoyed the building aspects, but the rest of the game at this point is really, really bad, just bad. I tried to like it, but. Ranged combat was almost passable. Almost. The rifle has to be “aimed” and can not be hip fired?!?!? Melee combat is horrid. The mobs don’t have collision, they run right through you and hit you in the back before you can turn around. The javelin actually plays quite nice, but only as ranged…you can’t stab things with it. The animation for “opening” loot is using a knife….even when you have a better tool equipped…IN YOUR HANDS..like a crowbar. OMG the stamina LOLOLOL I died from holding a spear above my head and running out of stamina. When you run out, it just starts draining your health. How could you think that is a good idea? So many bugs. Yeah, I get it, it’s “early access”. That should not mean virtually unplayable. Get the bugs worked out of the base game, get that out as early access and improve from there.
So many bugs. Yeah, I get it, it’s “early access“. That should not mean virtually unplayable. Get the bugs worked out of the base game, get that out as early access and improve from there. Honestly makes me sad because I’m sure that if they are ever fleshed out this could be a decent game. The problem is that is going to leave a very bad taste in much of the audience’s mouth and most won’t give it another look. Read more reviews. Make up your own mind. Just understand that almost every bug mentioned, from many months ago is still present Great original idea. Mousetrap with zombies. I recommend you read a guide on how to survive day 1 before you play or you may get very frustrated. Some things are not obvious and the order of the recommended tasks is not ideal. A lot of fun in both coop and single player mode. Highly recommend you save each morning as you may discover the next night something you should have researched, collected resources for and built in order to survive the night. So my friend are on night 22 and still having a blast. Only got wiped twice won’t tell you which nights as I don’t want to spoil your fun.
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