The Wandering Village 🙂 – The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants? Discover different biomes Continuously adapt your village as you travel through a multitude of different biomes, each with its unique climate zones, opportunities and threats. Scout your environments and send out foraging missions to gather rare resources and ancient artefacts. Research new technologies Remnants of the old world hold knowledge that has long been forgotten, but can be unearthed by your villagers. Find and research these technologies, but use them wisely, as progress can be a double-edged sword. Survive the wastelands Ensure the survival of both your villagers and your Onbu, even though poisonous spores, merciless weather, bloodsucking parasites and many more challenges mean that the odds are often stacked against you.
This game has a lot of heart. I know how dumb that sounds in the modern gaming market, but you get that feeling at every step of this game, from the art style to the music and sound effects, it all plays together well and you can tell a lot of focus went into it. Currently, however, I cant in good faith recommend it for one reason. Balancing. This games balancing is all over the place, the biggest culprit of which is food production. In games similar to this, food production is always that little bug buzzing in your ear and is to be expected. However, those other games have the luxury of map space, while this does not. Compounding the issue, is that no matter how big you make your farm on your limited area or how much you staff it, the farmers will refuse to cultivate more than 10 plots of the farm. This leads to famine, every time. Yes, you could build more farms, but the problem will still persist. My working theory is that you need 1 farm per 10 people (possibly 8), and need 5 of them to run the farm. So for every 10 people, you only get 5 actual workers, which then sends a ripple effect to the other production and housing systems. Which sucks, because the bio system they have for best crop types per biome, is a refreshing idea that cant be fully utilized. Hopefully its just a bug and not something hard coded to be like that for the illusion of always behind. The Wandering Village Directly Download Pirated-Games.com
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks shelter on the back of a giant, wandering creature they call ‘Onbu’. Become their leader, build their settlement and form a symbiotic relationship with Onbu to survive together in this hostile, yet beautiful post-apocalyptic world Build your village A functioning village is the basis of your survival. Build your settlement and expand it over Onbu’s back. Plan production chains and optimise them to utilise the limited space as efficiently as possible. Create a society that can overcome any challenge Live on the creature’s back Living on the back of another organism comes with its own set of challenges. Will you live in symbiosis, bond with Onbu and survive on mutual trust? Or will you become a parasite, only aiming to ensure a better life for your villagers? The choice is yours
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